- Title: Lin - Test
- Artist: iiGLaDOS
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Description:
I really want to improve on semi-realism. Constructive criticism is very much loved.
To be honest, I think I can try to do better with the shadings and contrasting.
The hair is messy and not aligned with her skull. >.< I kinda messed up on the anatomy and facial proportions.
6-hours of work and almost made me impatient.
A lot of editing, layering for the skin and hair, and work with the smudge tool.
I first displayed her here on my iSicily account. - Date: 05/20/2012
- Tags: blue photoshop character
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Comments (5 Comments)
- iiGLaDOS - 05/31/2012
- oh lawl xD I could tell
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- Kia Sai - 05/29/2012
- Her face is too big for her body... You could make her neck a bit longer, and shave off a bit of the hair on the top of her head... Really nice job with the collar bone biggrin I can never get them to work T.T
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- iiGLaDOS - 05/22/2012
- xD yeahh aha~ I learned from the head very well xD
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- Lola Lovepants - 05/21/2012
- the back of the head is too flat and that throws it off with proportions. Over all it feels two dimensional but it's a great start! The easiest way to help with proportions is to work from life until you get it and then work on stylistic modifications. It will also help you add depth if you really work on drawing exactly what you see and that will help as well. You'd be surprised at the range of colors you'll use.
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- iiGLaDOS - 05/20/2012
- Constructive Criticism is wanted. I onl have adobe photoshop elements I am 100% comfortable with, organized for, and I enjoy using it more than Sai people.
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